Field Manual

The Codex

Everything a new citizen needs — where we came from, how the trades work, and how to get from "just landed" to running a stall in a packed cantina.

Origin

Every galaxy needs its hunters and its armies, but somebody has to make the armor, cook the stims, build the houses, and give the whole place a reason to stick around after the fighting's done. Starlight is that somebody. We're the crafters, the architects, the chefs, the musicians, and the dancers — the people who turn a server into a place instead of just a combat log.

We're a community built on top of a real, player-run Star Wars Galaxies Core3 galaxy — the Pre-CU era, before the game got simplified into something else. If you remember spending an evening decorating a player city or watching a full cantina heal a raid party, you're home.

A citizen of the Starlight galaxy

Getting Started

  1. Register your account — takes under a minute.
  2. Download the client and launcher, patch, and log in.
  3. Run the new character creator and pick a starting city — most crafting hubs and cantinas cluster around Mos Eisley, Coronet, and Theed.
  4. Pick a starting profession. Artisan is the classic crafting root — it branches into every Elite crafting profession. Entertainer stands on its own and branches into Musician and Dancer.
  5. Start gathering resources or, if you're going the performer route, learn your first dances or songs from a trainer.
  6. Check the Commission Board for your first order, or the Cantina Schedule for your first set.

Crafting

Artisan is the shared root for every crafting path. From there you branch into Elite professions, each specializing in a different slice of the galaxy's economy:

  • Architect — houses, factories, harvesters, and the player city structures that turn a settlement into a real place.
  • Weaponsmith — needs a smaller volume of resources than most, but every batch has to be high quality to push real damage output.
  • Armorsmith — armor sets for every combat profession in the galaxy, built from the resources scouts and harvesters bring in.
  • Chef & Tailor — domestic goods: food and drink that buff stats, and the clothing that makes a city look lived-in instead of default-skinned.
  • Droid Engineer — builds droids that assist almost any profession, from combat backup to advertisement barkers standing outside a shop.

Everything you make can move through the bazaar, a player vendor, or a direct trade — that flow of goods between crafters is most of what keeps a Core3 economy alive.

A Bio-Engineer beside a droid workstation
A Bio-Engineer at work
A crafter at a resource terminal
Working a resource terminal

Entertaining

Musicians and Dancers heal Battle Fatigue and Mind Wounds — the damage combat leaves behind that medicine alone can't touch. Anyone fatigued just has to watch a performance for it to start working.

  • Dancing buffs the target's main Mind pool. Music buffs Focus and Willpower.
  • Once you're at least Novice, you can lay down Mind Enhancement buffs on top of straight healing.
  • Flourishes multiply the base buff — a flourish of Virtuoso or Exotic can add up to 35% on top.
  • Bands and dance troupes performing the same routine together stack their effectiveness — the best cantinas are almost never a solo act.

A packed cantina is the actual social center of a Core3 galaxy — more deals get made, more guilds get formed, and more friendships start there than anywhere in the field.

Galaxy Rules

  • No exploiting bugs, duping items, or using third-party scripts/macros that automate actions beyond the game's built-in macro system.
  • No harassment, no discrimination, no doxxing — on the galaxy or in Discord.
  • Commissions are settled in good faith. Fabricating a claim to inflate your Featured Crafters standing gets it pulled and can get you suspended.
  • Real-money trading of in-game currency or items is not supported and not protected if something goes wrong.
  • Staff calls on disputes are final, but you can always ask for a reason in Discord.

This is a fan-run, non-commercial project. You need to own the original Star Wars Galaxies client to play. Not affiliated with or endorsed by Lucasfilm, Disney, or Sony Online Entertainment.